Final Thinking

How to get into Second Life without really trying

Selby Evans is Thinkerer Melville in Second Life

Final thinking is what the engineers call freezing the design.  You lay out the plans in enough detail to know what you have to do.  You decide when to start and you lay out a rough schedule.

Other names you can call it: Choosing, planning, deciding, making a commitment, convergent thinking.

Names other people may call it.  Decisiveness, determination, commitment.

What’s it for
Focus on a single alternative. Develop concrete plans. 
Set a schedule. 
Get other people involved as needed.

How do you do it? 
Write down the steps. 
Write on notes or cards that you can easily move around.
The important thing is to list the steps.  You can fix the order later.
If you are not sure you know all the steps, go back to draft thinking.
You still reserve the right to change your mind.
Treat this job like writing.  Clear writing causes clear thinking.

Resources
Plan Clipit
Goals

Head Staff

Your Vulcan

Your Storyboarder

Your Engineer

Your Hunter

 

Strengths

Decisive
Focused
Logical
Planner, Good
Self-confident
Self-directing

 

Tools for writers

Pratfall plans. 
Plan for screw-ups and choke points.
Expect that your planning may turn up sub-problems that will demand draft thinking. Don’t rule out trial runs. 
Now is the time to listen to your Canter.  And the Canter in other people.

Your Canter

Next step:  If you like the plan, start doing it.  If not, go back to draft thinking and look for something you like better.  Draft thinking             
Unthinking  
The Thinkerer 10/25/2008
Copyright (c) D. F. Dansereau & S. H. Evans

Site Map

Where start?

Thinking
Famous fables