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Inventive.
How could you use this strength in solving a specific problem?
Quest questions: |
Resources for the inventive Ideator Imagery Intuition Problem-Solving Trial Runs Follow-thru Brain Sprints |
Head staff for the inventive Your Vulcan Your Un Your Explorer Your Networker Your Storyboarder |
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| QUIET MODULES | NETWORK | HEAD TEAM | PATH FAN |
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| BRAIN MODULES | INAGINE | BRAINSTORM | WRITE |
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| EXPLORER | NEW DEAL | BREAKOUT | TINKERER |
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| WALL WORK | PROBLEM | WHYS GUYS | STEPS |
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| Cuepons for the Thinkerer's Kit | Thinkerer's Tools, Layout |
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Inventive.
How could you use this strength in solving a specific problem?
Can you see a novel way around this problem? |
Inventive |
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There is one and only one right
solution to a problem. Until you get out of school. |
The first sign of bad advice is that it starts with, "All you have to do
is..." |
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The way to have a good idea is to get a lot of ideas to choose from. |
If you hit a dead end, turn around.
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The gate to learning opens if you ask the right question. |
Every problem is an opportunity being mismanaged. |
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The language of complaint starts
with they. The language of solutions starts with I. |
Wishing is how you turn talk into more talk. |
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Another name for focus is tunnel vision. |
If you have been talking to yourself about a problem, be quiet and
listen for a while. |
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The secret of getting ahead is getting started. |
To think outside the box, first find the box. |
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A picture in your head is worth a thousand words in your mouth. |
If talking were walking, people would get farther. |
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Break the job plan into joblets and do the first joblet. |
If a thing is worth doing, it is worth knowing why you are doing it. |
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In planning, you don’t have to be right the first time. Just the last
time. |
The longest journey starts with knowing where you want to go. |
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The Thinkerer
05/09/2008 Copyright (c) D. F. Dansereau & S. H. Evans |
Strengths | ||
| Famous fables | |||