| Storyboard, Last Chance Bar, SC2 | Nothing is final until we are finished |
| Whatever doesn't work is a trial run. |
| Back Story: Documentary. Relevant back story in narrative |
| Scenario: Thinkerer quests is new
conservancy for exploratory art, set up on its own island. The
bridge is the entrance. Zander is working on a mine shaft that
will lead to explorable passages. But for now we have to fly to
the installed art.
We fly over the rise to the Last Chance Bar. Land and enter. Should find several patrons, seated with beer. TM waves to patrons, walls to bar, gets beer. Will show you around the place. Moves to train platform. A million people, a million stories, have passed by here. The trains are gone now. But perhaps we can find some of the stories. Moves to passage access, right. Passages blocked for construction, now, but will lead to other quests in the future. Not the quests will ever be done. There are always new quests. Moves back restroom. Gritty realism here. More stories. Perhaps not the kind you want to hear. Move to ladder and owner's room. Gritty realism again. Tough life. But the work of a survivor. Can't help but admire survivors. At least no those of use who belong to that clan |
| Scene 2: Fly to bar | |
| From | |
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| Set: Rise and front of bar | Characters: Scott |
| Props: | Action: From top of rise, fly to road, walk into bar entry |
| Audio:
Sound effects: urban sounds |
Notes: |
| Scene 2: Fly to bar |
Location: rise, and exterior of Bar. |
|
Director/camera |
Actor Thinkerer Melville (as Scott) |
|
Lighting: Morning (sim
constant)
Set UI (ctl alt 1) and Busy |
Avatar: Scott |
| Props: walls and graffiti, in place | Wear: Personal light for fill |
| Notes: | |
| Close scene: none | Start: at top of rise |
Action: From top of rise, fly to road, walk into bar entry |
| No. | Scope | POV | Look at | Tag | Notes |
| 2#1 | wide | Behind scott | scott and bar entry | no | Scott flies to road |
| 2#2 | med | Behind scott | scott | yes | Scott flies to road, lands |
| 2#3 | med | scotts eyes | left graffiti | no | glance shot |
| 2#4 | med | scotts eyes | right graffiti | no | glance shot |
| 2#5 | wide to close | Bar entry * | scott, front | no | Scott flies from rise to road, walks into close * |
| 2#6 | med | left of bar entry * | scott side | no | Scott lands, walks to bar entry * |
| Scenes | |
| S1: Meet Quests, Entry bridge to rise | |
| S2: Fly to bar | |
| S3 Enter bar, move to service bar, get beer | |
| S4 Move to train platform | |
| S5 Move into passages | |
| S6 Move to restroom | |
| S7 Move to enter owner's room | |
| S8 Owners room | |
|
The Thinkerer
05/05/2008 Copyright (c) D. F. Dansereau & S. H. Evans |
Studios | ||
| Famous fables | |||