| Tribble Hair. Generates a particle surround to give an ephemeral appearance to an object (transparent and phantom). Colors change from time to time. | Particle system |
| float loclip (float num, float clipat ) {num = num + .5- clipat ; float Result = num * llRound (num); return Result;} |
User defined
function num is number (usually random) between 0 and 1; clipat is clip point. Numbers less than clipat are set to zero. |
| float randFMTO(float FM, float TO) { return llFrand(TO- FM) + FM; } |
User defined
function Gets random number in the range FM -- TO. |
| default { state_entry() |
See:
Welcome watcher Image floater, random Colorators |
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This mix of two methods for color selection avoids black. It also produces a bias toward reddish colors. |
list ParParams = [ |
This is one script line, defining ParParams |
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} } |
close timer block close Default |
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The Thinkerer
05/09/2008 Copyright (c) D. F. Dansereau & S. H. Evans |
LODScr | ||
| Famous fables | |||