| To prepare and import your own sounds,
see: Audacity 101 To find sounds on the web: FindSounds |
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| Thinkerer Studios (Go there) | |
| Sound Looper. This script plays a selected script in a perpetual loop. | |
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default { state_entry() |
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{ llStopSound(); |
The only mod here is to insert your own sound in the quotes. |
| } | default close |
| Tribble Call. Plays the call of the tribble at random intervals | |
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default { state_entry() |
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{ llSetTimerEvent( llFrand(70)); |
Mod to play your choice of sounds |
| } | default close |
| Sound Runner. Plays all the sounds in the prim. 5 min. between sounds. | |
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integer SoundNum; integer SoundCount; float wait = 300; //Number of seconds between sounds |
Global variables |
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default { state_entry() |
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{ llSetTimerEvent(wait); |
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timer() |
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Nested if clause |
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Nested else clause |
string soundname = llGetInventoryName(INVENTORY_SOUND, SoundNum) ; |
Close top level if clause |
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} } |
timer close default close |
| llTriggerSound( soundname, 1. ); } | Mod line to trigger sound without linited range |
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The Thinkerer
05/09/2008 Copyright (c) D. F. Dansereau & S. H. Evans |
LODScr | ||
| Famous fables | |||