| Dynamite, Intrusion detection | |
| Dynamite. Detects intrusion, responds with explosive sound and matching fiery smoke. | Particle system |
| default { state_entry() |
See:
Welcome watcher Image floater, random |
{ llVolumeDetect(TRUE); } |
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collision_start(integer num_detected) |
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{ llSay(0, llDetectedName(0) + " is blowing up"); |
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list ParParams = [ |
This is conceptually a single line setting parameters to control the particle system. Note that the line is forming a list in [brackets]. Note about the timing numbers you enter: Your wish is not always the system's command. If you don't get the timing you asked for, the problem may not be in your script. It may be in system lag. For more action, use more particles, faster speeds and a larger burst radius. |
| } } |
Close collision block Close default |
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The Thinkerer
05/09/2008 Copyright (c) D. F. Dansereau & S. H. Evans |
LODScr | ||
| Famous fables | |||