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Signs of Action Print cards that speak to you. Listen to them once in a while. |
Related Strengths Adventurous Competitive Decisive Energetic Follow-Thru Leader, Good Practical Self-directing |
See: Doer's Block |
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1.
Tinkerer: If talking were doing, |
2.
Your Mark: Your best idea is the |
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3.
Steps: The climb is easier if you |
4.
Plan: The Hunter will not hunt |
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5.
Cue: Every action needs a cue. |
6.
Target: Each step is a target. |
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7.
Calendar: If it’s not on your |
8.
Troubleshoot: If it doesn’t work,
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9.
Hunter: A vision like a tunnel |
10.
Aim: No one can aim without a |
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11.
Juggler: The quickest way to do |
12.
Roadmap: If I don’t know the |
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13.
Clock: What is the timer on this |
14.
Breakout: Savor every victory. |
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Thinkerer.org
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The Thinkerer
08/28/2009 Copyright (c) D. F. Dansereau & S. H. Evans |
Cuepons | ||
| Famous fables | |||